Games

= Battleships =

Equipment
A piece a paper and a pencil for each player.

A printable game board can be found at: @http://boardgames.about.com/library/salvo.pdf

Each player draws up a 10 x 10 grid on their paper. The grids need to be labelled with letters across the top (A through to J) and numbers down the side (1through to 10). One of the grids should be titled 'SELF' and the other 'OPPONENT'.

Each player then decides where to place his/her four ships: a five-spaced battleship, a four-spaced cruiser, a three-spaced submarine and a two-spaced destroyer.

BBBBB = Battleship CCCC = Cruiser SSS = Submarine DD = Destroyer

Ships must be placed horizontally and vertically, not diagonally.

**Gameplay**
Players take turns taking shots at each other. A shot is taken by calling out the co-ordinates of a space on the grid. Eg. A 2. Each player takes one shot at a time.

If the player calls the co-ordinates of a space where a ship is located, his/her opponent tells him so by saying 'hit'. If the opponent misses, call out 'miss'.

Players should take care to mark the shots the take on their 'opponent' grid, and whether a shot was a hit or a miss so that they don't waste a turn on a calling out a grid reference that has already been said. Players may also mark their 'self' grid with shots taken by their opponent.

A ship is sunk when all of its squares have been hit. When this happens the player whose ship was sunk says 'you sunk my battleship'.

**Winner**
The winner of the game is the first player to sink all of their opponents ships.